IN-DEPTH POST #3 – PROGRAMMING FOR VIDEOGAMES

In-depth Post #3 – Programming For Videogames Justin C. Some Questions I will be answering What went particularly well during your mentoring sessions? What learning challenges emerged? What did you do to hold yourselves accountable for the learning? So far, communication with my mentor has been excellent. The framework of our meetings has worked very… Continue Reading IN-DEPTH POST #3 – PROGRAMMING FOR VIDEOGAMES

In-depth Post #2 – Programming For Videogames

In-depth Post #2 – Programming For Videogames Justin C. Reflection questions for post #2: How did your mentor gain their experience/ expertise? My Mentor learned from 3 main places: School (Simon Fraser University, School of Interactive Arts and Technology). Self-led learning from online resources and personal projects. Work gives me lots of opportunities to write… Continue Reading In-depth Post #2 – Programming For Videogames

In-Depth Introductory Post – Programming for Videogames

The learner’s first entry will introduce their project, reasons for their choice and a description of their mentors. In three weeks, learners will report back about their mentor and first few weeks of progress. Justin C.   In-Depth Introductory blog post   January 27th, 2022  What I will be going over What is In-Depth?   What skill have I chosen… Continue Reading In-Depth Introductory Post – Programming for Videogames

Interview Reflection

Justin C Humanities 10 In the final part of my assessment for the Eminent Project this year, I was asked to interview someone with knowledge and/expertise in the field that our eminent person was. If you couldn’t find someone in their said field you could interview someone who was directly affected by their eminence. In… Continue Reading Interview Reflection