Virtual In-Depth Night


Hey everyone, thanks for stopping by my blog!
My name is Justin, a grade 9 TALONS learner, and this is my In-Depth presentation!

So for a quick rundown, the topic I dived In-DepthΒ for this year is character drawing and character design! Which basically just means drawing people . And I’ve been having tons of fun 😁.

During the past few months of In-Depth, I’ve learned to put my pencil and paper to good use. I’ve learned proportions and basic anatomy with my mentor (Thanks Ms.Croft for making this possible!) I also had the opportunity to watch some great YouTube tutorials online and look at some art from other Artists on my Instagram feed, I actually got into drawing after stumbling upon some art by Klegsart on Instagram (check him out if you can!)I think I definitely improved compared to some of the stick men I used to draw a year ago. I also tried to pick up digital art but it’s been super challenging and it’s still a work in progress.

I’m super grateful to be able to share my work and I hope that you enjoy this Final In-Depth Final Project! (sorry for the really bad camera quality I really need a better camera.)

So, for my final project I decided to design a character, because, ya know, character design.


And also since it’s Mermay (the last day is today actually) I decided to uh, draw some mermaids.

Pop any questions or comments below and I’ll do my best to answer all of them. And also my character doesn’t have a name yet, so go ahead and suggest one below too.
Thanks and have a great day!









Read 20 comments

  1. Absolutely amazing designs, by far one of the most unique composition and ideas used in this field I’ve seen. The demonstration of movement and emotion in your drawings are extremely precise. Consider utilizing colors, animation software (animate cc), or 3D software (blender/c4d) to infuse more life to these drawings!

    • Uh I would 100% say the hands, since first, they’re one of the most used and seen aspects of a persons body, so they’re everywhere. And on top of that, the hands are made up of a bunch of different bones and muscles, a whole lot of em, and they’re all encompassed into one small shape, and that shape can be anything, anything, and it’s a super complicated shape too. it changes with every movement, it comes in thousands of forms, and I’m also too lazy to study the anatomy of the hand. Idk i could go on forever ranting about drawing hands instead of actually trying to draw hands properly lol.
      Anyways thank you! 🀝

  2. Thanks Justin! I already learned lots about your process through your ZIP…I’m wondering what goes into designing a character? How to you characterize visually? What was your thought process when you were designing the first character shown here? Thanks!

    • Thank you! 😁
      When you want to design characters, you first want to try to connect with the audience through that character, in this case I made her human and I drew her doing everyday things, if that makes sense. And next you have to make the character memorable, through costume or action, and usually you want to make them easy to draw again and replicate, and yeah. Also you also want to try to make the character original.
      I try to characterize visually by just trying to tell a story through the outfit/costume of the character, maybe my character was in a freak accident earlier in life and now shes trying to recover, or maybe she was born this way, etc. Get the audience to interpret the story however they feel like it. This sort of ties back to forming a connection with the viewer.
      Also my thought process for designing this character was a weird one. I just started drawing top to bottom and I ended up with this lol,|

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